Yasutoshi(Take_it,Use floor to limit size of iterated var.)
Don McDonald
parabola at paradise.net.nz
Wed Apr 9 13:55:36 CEST 2003
> Message-ID: <060301c2fe6f$006c07a0$418239d2 at computer>
> From: "y.kohmoto" <zbi74583 at boat.zero.ad.jp>
> Subject: RE : K-sequence
> Date: Wed, 9 Apr 2003 17:07:01 +0900
>
Yasutoshi wrote:
> Hello, Don Mcdonald
> I don't understand well the relationship between K-sequence and your
> sequence.
(Thanks Yasutoshi, both use floor function in various ways
to attempt to limit size of an iterated variable.
Does it cycle? Trying to answer your question
without going too much off-topic.)
> I think your sequence depends on a spec of a computer.
>
(Definitely, yes.)
> Maybe, I misunderstand what you wrote, please explain more.
>
> Yasutoshi
don.mcdonald ++++ MORE >>>>
09.04.03
VALUE OF SECOND COLUMN below IS
-LN( X- FLOOR(X) )
WITH RANDOM SEED AS REQUIRED.
Yes, it is a transcendental function.
therefore limited by machine precision.
it must loop (cycle, or reseed.)
My game uses a special random number generator.. -LN.gFrac.
[to get an integer sequence- take floor of value.]
PROCPLAY
TIME/ VALUE/ TAKE_IT/ NUMBER/ AVERAGE.
Centis. CUMULATIVE.
****
0. 0.634
91. 0.456 (pass...)
182. 0.785
273. 0.242
364. 1.417 1.417 1. 1.417 (try to seize larger values.)
661. 0.875
752. 0.133 easy to verify because -LN( 1-x) -> x.
843. 2.014 3.431 2. 1.715
1137. 4.262 7.693 3. 2.564
1407. 1.338 9.031 4. 2.258
1674. 1.085
1765. 2.461 11.492 5. 2.298
2055. 0.774
2146. 0.256
2237. 1.362
2328. 1.017
2419. 4.094 15.586 6. 2.598
2720. 2.365 17.952 7. 2.565
2990. 1.006 18.958 8. 2.370
3258. 5.036 23.994 9. 2.666
3526. 3.318 27.313 10. 2.731
3793. 1.145
3884. 1.933 29.246 11. 2.659
4180. 0.069
4271. 2.667 31.913 12. 2.659
4568. 0.405
4659. 0.904
4750. 0.101
4841. 2.297 34.210 13. 2.632
5140. 1.215
5231. 1.539 (I wasn't very skilful-- should have
increased my total!)
5322. 0.618
5413. 0.482
5504. 0.730
5595. 0.315
5686. 1.156
5777. 1.858
5868. 0.153
5959. 1.879 36.089 14. 2.578
60 SECONDS UP.
TIME | (VALUE**) |TOTAL |N% |AVERAGE
PROCCHART
CAND| SCORE| NO.| AVERAGE| NAME
0. 0.000 0. 0.000
1. 23.773 14. 1.698 DON
2. 30.575 13. 2.352 DON
3. 36.089 14. 2.578 DON
...
LEADER 3. 36.089 DON
> c.Profile.eisintegsq.Seqfan.Yasutoshi.LNgFrac
/ don.
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